

There’s a soft, malleable quality about the show, like everything can bend, distort and move at a moments notice, mirroring how the girls are creating, changing and altering their ideas as they go along. But the issue is that we never really see the extent of her parents' disapproval, and there is a disconnect between what we are told, and what we are shown.īut enough about the narrative, because it is the animation that makes Hands Off Eizouken so enthralling to watch. Mizusaki's story involves her parents prohibiting her from taking an interest in anime, and instead wanting her to focus on a modelling career. It’s Mizusaki that’s sadly the weak link here, and it’s not because I think she is a bad character, in fact, I think she proves to be a great companion to Asakusa during their endeavours. Kanamori is also responsible for some great one-liners. It’s an attitude that I think a lot of creatives have, with them being able to circumvent that worry and fear by opting to express through their craft instead. Normally timid in social situations, there is a burst of excitement that comes fourth when she finds someone who shares her interests.


The awkward Asakusa also has a compelling story arc, with her yearning to create art coming from an overactive imagination. I also like how Kanamori’s toothy grin makes every expression on her face look like someone who has, or is in the middle of, or is about to commit a crime. Kanamori’s backstory also shows her motivations to make money go beyond just simple greed, but instead comes from a far more relatable desire. I mean, in truth, Kanamori is making cash off Asakusa’s and Mizusaki’s efforts, but she is also shown to be the most level-headed of them, constantly pointing out the financial and logistical hurdles they’ll have to overcome. It's refreshing to see a character who is the business-focused one in the creation process, not being vilified as just some money-grabbing scumbag. Hands Off Eizouken isn’t naive in this regard, and understands that the finished product never fully lives up to the dream inside the creator's head, with cutbacks and compromises at every turn.Īnd the way this manifests in the show is Asakusa and Mizusaki getting lost in each other’s plans for a stupendous and amazing anime, before being brought down back to earth by Kanamori, asking how they are feasibly going to accomplish all their grand promises. What follows is a pretty accurate portrayal of the creation process, in which ever-expanding ideas for ambitious projects run into the constraints of time and money. This catharsis achieved from animation also applies to the show’s plot, with three school girls starting up a film club, which they use as an outlet to create short animated movies. Hands Off Eizouken is a love letter to the craft of animation through and through, with the creators injecting a sense of style and purpose into every frame. The reason, of course, is because of how much character is conveyed through the way they're drawn. Pin down which one is the shy but intense Midori Asakusa, which one is the cheerful and charismatic Tsubame Mizusaki, and which one is the cynical and devious Sayaka Kanamori, and chances are that you’ll guess all three correctly. If you have never seen Keep Your Hands Off Eizouken, try to guess the personality of each of the girls.
